AR-media Extension is a plugin that allows you to export your Google SketchUp models to AR-media Studio, a platform that enables you to create and publish augmented reality (AR) and virtual reality (VR) experiences. With AR-media Extension, you can easily turn your 3D designs into immersive and interactive applications that can be viewed on various devices, such as smartphones, tablets, headsets, and glasses.
In this article, we will show you how to install and use AR-media Extension for Google SketchUp, and how to publish your models to AR-media Studio.
Installing AR-media Extension for Google SketchUp
To install AR-media Extension for Google SketchUp, you need to have Google SketchUp 2019 or later version installed on your computer. You also need to have an account on AR-media Studio, which you can create for free at https://www.armedia-studio.com/.
Once you have these requirements, you can download the plugin from the SketchUp Extension Warehouse at https://extensions.sketchup.com/extension/8f0b7c9c-0f6e-4c8d-9b7f-5c6e3d0f8a7d/ar-media-extension.[^1^]
After downloading the plugin, you can install it by following these steps:
Open Google SketchUp and go to Window > Extension Manager.
Click on the Install Extension button and browse to the downloaded file.
Click on Yes when prompted to confirm the installation.
Restart Google SketchUp to activate the plugin.
You should now see the AR-media Extension toolbar in your SketchUp interface, which gives you access to the plugin's functionalities.
Using AR-media Extension for Google SketchUp
To use AR-media Extension for Google SketchUp, you need to have a model that you want to export to AR-media Studio. You can either create your own model in SketchUp or import one from another source. Make sure that your model is optimized for AR and VR by reducing its polygon count, texture size, and complexity.
Once you have your model ready, you can export it by following these steps:
Click on the Export button on the AR-media Extension toolbar. This will open the Export window.
Enter your personal plugin token that you can retrieve from your AR-media Studio account data. This will link your plugin to your space and resources on the platform. You can check the Remember me option to save your token for future sessions.
Choose a name for your model. If you want to update a previously exported model instead of creating a new one, you also need to enter its model token that was generated when you first exported it.
Click on Export Selected if you only want to export the selected objects in your scene, or click on Export All if you want to export the whole scene.
Wait for the export process to complete. You will see a confirmation message when it is done.
Your model will now appear in the Asset Manager of your AR-media Studio account with the chosen name. You can access it by clicking on the Go To Account button on the AR-media Extension toolbar or by visiting https://www.armedia-studio.com/.
Publishing Your Model to AR-media Studio
To publish your model to AR-media Studio, you need to create a project that contains your model and other elements that define its behavior and appearance in AR and VR. You can do this by following these steps:
Login to your AR-media Studio account and go to Projects > Create New Project.
Choose a name and a description for your project.
Select a template that suits your needs or start from scratch.